Cascade is an app that allows Millennials to make affordable donations regularly and to connect to the causes they care about. It allows tax deductions to be automatically applied through the connection to one's CRA account. Make micro-donations through your purchases, get charitable tax receipts ,set monthly donation goals and share the causes you care about with your friends and family!
A Cascade starts with one drop of water. Every action you take makes a difference.
A generation of donors that has sustained and grown health, education and social sector charitable institutions is passing away and the generations coming after them are not replacing them in number or quantum of giving.
Millennials have not developed the same habits of giving charitable donations to support the social fabric of Canadian society. Millennials may believe that their financial contributions insignificant or they may not have sufficient information on which causes to support.
When making small donations donors do not see the benefit of requesting and filing their charitable tax receipts. yet for every dollar given tax payers of all income levels receive almost 50cents on every dollar of income tax paid.
I used the 5 step UX design thinking process in order to understand the users, challenge assumptions, re-define and test problems to create an innovative solution to prototype .
Today, technology plays an important part in the financial and social life of Millennials. Why should charitable practices be different ? The charitable sector is one of the furthest behind in its investments in information technologies. Through my research, here are some of the challenges people face today:
Millennials claim to have higher cost of living prior generations of the same age. This leaves them with less disposable income.
It seems that Millennials face many challenges that contribute to lower donations . This is where I want to focus on my project, and how I can help facilitate more donations from the Millenial generation .
To learn more about the common behaviours and motivations of my users, I interviewed four Millennials (ages 25-38). Here are some of the research Insights and frustrations divided into themes.
I created the persona Jenna based off the interviews pain points, motivations, goals and frustrations . This helped step out of myself and my needs and start to empathize with the user in order to create a better final product.
To better understand how our customers find and interact with the service we created a Customer Journey Map. This is a strategic approach to better understand our customer expectations and needs and is crucial for optimizing their experience.
Some of the main feelings and frustrations that Jenna faces deal with her incapacity to donate large sums of money. She is contemplating where her small contributions will have the greatest impact. She wonders: is it more advantageous to support local cases or larger, but more intangible matters?
with my customer journey map complete I focused on redefining the project question
Using the refined HMW statement ( project question) and considering the needs of Jenna the persona, I created a set of 30 user stories under 3 epics (subcategories) in order to help me define the function of my product.
I chose the epic small donations because of how closely it relates to my persona having to little to make big donations. It solves the pain points of how my persona having too little to make big donations.
Core Value Proposition
To facilitate micro-donations to Millennials
Core Epic
Small Donations
After identifying my main tasks, I developed a task flow thinking about how a user would interact with the product to complete these tasks.
This task flow below shows a Jenna(user) navigating through the app to make a micro-donation.
At the beginning of my design process I created lo-fidelity wireframes for testing purposes. This helped me begin to lay down the visual foundation of the project, user interface and user experience. I had 3 iterations of each screen done on paper then I transferred the best iteration to the computer to have a more clean and precise drawing.
If 100 million people downloaded Cascade it would allow more money to flow to the charitable causes, Improve climate change, feed people all around the world and do all sorts of positive things.
Looking at the work I accomplished during these 8 weeks, there were plenty of highs and lows. My biggest takeaway from the process of human-centered design is to let the users inform the design. If the design doesn’t improve user experience or meet a goal, then the design is just decorative. It is important to keep testing and keep iterating. And through this process, remember that as a designer, you are not your designs. I needed to keep an open mind during user testing and feedback, as there will always be hard moments which can lead to pivotal changes.
Being honest is a good thing, it means that you are aware of what you’re doing.